-- card: 10691 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 2089 -- name: The Crystal Orb -- part contents for background part 33 ----- text ----- card id 7785 -- part contents for background part 3 ----- text ----- The Crystal Orb -- part contents for background part 1 ----- text ----- For the PCs: As you enter this cavern, you notice a very faint glow eminating from a niche near the ceiling of the cavern. All is quiet. ——————————————————————————————— For the DM: Should the party defeat the cave fisher, in its lair they will find the crystal orb, some broken and scattered bones that they will recognize as human and “Death Yeild,” a+2 long sword. This is the companion sword to “Final Rest.” When used together in two hand fighting attacks these swords complement each other and all their bonuses increase another +1. The remains are of the last crew member of the Wind Racer. After the attack on Jillian, this unfortunate stole the orb and fled to this cavern seeking some escape from the island. Too late did he find out about the cave fishers.